Half-baked ideas: Include licensing info in linker sections

For more half-baked ideas, see my ideas tag.

I had this idea when we were discussing the complexity of tracing the licensing of gnulib modules in libraries. It’s quite easy with gnulib to accidentally include a GPL module in your library that would otherwise be LGPL, thus (in theory — I don’t want to go into the legal arguments) “infecting” your LGPL library.

Here’s the idea: In each source file (or gnulib module or whatever is a convenient “licensing unit”) include a linker section describing the license. When the final library or binary is compiled, you can trivially see whether it includes the wrong licenses or mixes licenses inappropriately.

Here is how you do it. In each source file, add a line like this:

/* This library is GPL 3+. */
static int lib1_gpl3p __attribute__((section ("LICENSES")));

When you statically link a program or library, use readelf or objdump to reveal the licenses of the libraries it was linked against:

$ objdump -j LICENSES -t prog

prog:     file format elf64-x86-64

SYMBOL TABLE:
00000000006008dc l d  LICENSES	0000000000000000 LICENSES
00000000006008dc l  O LICENSES	0000000000000004 main_gpl3p
00000000006008e0 l  O LICENSES	0000000000000004 lib1_gpl3p
00000000006008e4 l  O LICENSES	0000000000000004 lib2_lgpl2p

(Dynamic linking is a little bit different: you’d add the same information to the header, or have to write a small tool which chased through the dependencies from ldd enumerating the licenses).

1 Comment

Filed under Uncategorized

One response to “Half-baked ideas: Include licensing info in linker sections

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s